A longer writeup of the trains and rail system will come in the next blog-post! Head over to the Download...
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Tagged: physics
This time, a small demo showing a balancing robot platform using a gyro to measure tilt in one direction and...
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The good parts first; the first working remote-controlled airplane in Mekside in the video below, followed by a more detailed...
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Wanting to try some more advanced form of motor control, I started toying around a bit with airborne balancing platforms,...
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Today’s goal was to make a stable hovercraft. Actually, I’ve tried making something like this before, but just smacking a...
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It was some time since the last update, and a lot has happened in the engine but before writing about...
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As we discussed in the last blog post about buoyancy, we’ve had some focus recently on simulating water physics since...
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We’ve had water working from a voxel rendering perspective since long, and the player movement in water and associated sound...
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The physics system supports joining blocks with various kinds of motors, like those used in industrial robots or hobby robotic kits.
Square wheels roll as well as round wheels on the Mekside.