Latest news
Internally we’ve been using Linux for building the game for a long time, but we hesitated doing a release for...
Read more »
A longer writeup of the trains and rail system will come in the next blog-post! Head over to the Download...
Read more »
This time, a small demo showing a balancing robot platform using a gyro to measure tilt in one direction and...
Read more »
The good parts first; the first working remote-controlled airplane in Mekside in the video below, followed by a more detailed...
Read more »
Below are some screenshots from very early development versions, showing a bit of the techniques behind High Dynamic Range lighting...
Read more »
Wanting to try some more advanced form of motor control, I started toying around a bit with airborne balancing platforms,...
Read more »
Today’s goal was to make a stable hovercraft. Actually, I’ve tried making something like this before, but just smacking a...
Read more »
It was a while ago since the last development-release, but here it is (available at the Download page)! Now the...
Read more »