A longer writeup of the trains and rail system will come in the next blog-post! Head over to the Download...
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This time, a small demo showing a balancing robot platform using a gyro to measure tilt in one direction and...
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The good parts first; the first working remote-controlled airplane in Mekside in the video below, followed by a more detailed...
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Below are some screenshots from very early development versions, showing a bit of the techniques behind High Dynamic Range lighting...
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Wanting to try some more advanced form of motor control, I started toying around a bit with airborne balancing platforms,...
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Today’s goal was to make a stable hovercraft. Actually, I’ve tried making something like this before, but just smacking a...
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It was a while ago since the last development-release, but here it is (available at the Download page)! Now the...
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It was some time since the last update, and a lot has happened in the engine but before writing about...
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So we recently added day/night-cycles to the game, and immediately encountered a problem.. it’s difficult to see in the dark...
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It is very easy to use the motors to add simple moving structures to buildings and terrain in order to add some life to the otherwise quite static geometry.